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treerack/arena.go

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2026-06-09 21:04:04 +02:00
package treerack
type arena struct {
// indicates fixed size pages from the pool
f bool
// tolerates pages of different size, but expects the page size to be min w + 1
p *pool[[]int]
// the max size of the stored data blocks. Expected to be larger than 0
w int
// pages storing the cursors for the indexes. The cursors point to the position of the first record
// for an index in a. The total range of indexes can be larger then the sum of the page lengths,
// depending on the offset. Initialized to -1, which means a cursor not pointing to a data item
c [][]int
// pages storing the records. Every record belongs to an index in c. The size of a record is w
// + 1, where w fields represent the data, and one field hold the cursor pointing to the next record
// belonging to the same index. The cursors point to the cursor position, the data fields are before the
// cursor position. This means 0 is not a valid value for a cursor, and represents an empty record
// placeholder. The pages in a are initialized to 0. Records are not split between pages
a [][]int
// virtual size of c. The actual size is l - o
l int
// offset in between the total virtual range of the indexes and the first index available in c. By
// default it is 0, until one or more pages are removed from the beginning of c as a result of prune.
// All the other indicators and the input indexes are interpreted for the total virtual range of the
// arena
o int
// available size for records. The virtual total length of the pages in a starting from the original
// zero.
m int
// virutal total size occupied by records. Effectively, the next available position in a, unless s >= m - w -
// 1
s int
// total size of pages trimmed from the arena
t int
}
func newArena(w int, p *pool[[]int], f bool) *arena {
return &arena{
f: f,
p: p,
w: w,
}
}
func (a *arena) findPosition(pages [][]int, p int) ([]int, int) {
if a.f {
if len(pages) == 0 {
return nil, -1
}
s := len(pages[0])
if p >= s*len(pages) {
return nil, -1
}
return pages[p/s], p % s
}
for i := 0; i < len(pages); i++ {
if p < len(pages[i]) {
return pages[i], p
}
p -= len(pages[i])
}
return nil, -1
}
func matchValues(v, q []int) bool {
for i := 0; i < len(q); i++ {
if v[i] != q[i] {
return false
}
}
return true
}
func (a *arena) cursor(index int) *int {
index -= a.o
if index < 0 {
return nil
}
p, i := a.findPosition(a.c, index)
if i < 0 {
return nil
}
return &p[i]
}
func (a *arena) stepCursor(c *int) *int {
p, i := a.findPosition(a.a, *c-a.t)
return &p[i]
}
func (a *arena) recordAt(c int) []int {
p, i := a.findPosition(a.a, c-a.t)
return p[i-a.w : i+1]
}
func (a *arena) allocCursor(index int) {
for index >= a.l {
p := a.p.get()
for i := range p {
p[i] = -1
}
a.c = append(a.c, p)
a.l += len(p)
}
}
func (a *arena) allocArena() {
if a.s+a.w+1 <= a.m {
return
}
p := a.p.get()
for i := range p {
p[i] = 0
}
a.a = append(a.a, p)
a.m += len(p)
}
func (a *arena) append(c int, v ...int) int {
p := a.a[len(a.a)-1]
i := a.s - a.m + len(p)
if i < 0 {
i = 0
a.s = a.m - len(p)
}
copy(p[i:i+a.w], v)
a.s += a.w + 1
p[i+a.w] = c
return a.s - 1
}
func (a *arena) clearCursor(c *int, q ...int) {
if len(q) > a.w {
return
}
for c != nil && *c > 0 {
r := a.recordAt(*c)
if matchValues(r[:len(r)-1], q) {
*c, r[a.w] = r[a.w], 0
continue
}
c = a.stepCursor(c)
}
}
func (a *arena) lastActivePosition(p []int) int {
for i := len(p) - len(p)%(a.w+1) - 1; i > 0; i -= a.w + 1 {
if p[i] == 0 {
continue
}
return i
}
return -1
}
func (a *arena) trim() {
for {
if len(a.a) == 0 {
break
}
if a.lastActivePosition(a.a[0]) > 0 {
break
}
a.p.put(a.a[0])
a.t += len(a.a[0])
a.a = a.a[1:]
}
for {
if len(a.a) == 0 {
break
}
last := len(a.a) - 1
p := a.lastActivePosition(a.a[last])
if p > 0 {
a.s = a.m - len(a.a[last]) + p + 1
break
}
a.p.put(a.a[last])
a.m -= len(a.a[last])
a.s = a.m
a.a = a.a[:last]
}
}
func (a *arena) len() int {
return a.l
}
func (a *arena) has(index int, q ...int) bool {
if len(q) == 0 {
return true
}
if len(q) > a.w {
return false
}
for c := a.cursor(index); c != nil && *c > 0; c = a.stepCursor(c) {
r := a.recordAt(*c)
if matchValues(r[:len(r)-1], q) {
return true
}
}
return false
}
// it does not copy the data
func (a *arena) get(index int, q ...int) [][]int {
if len(q) > a.w {
return nil
}
var values [][]int
for c := a.cursor(index); c != nil && *c > 0; c = a.stepCursor(c) {
r := a.recordAt(*c)
v := r[:len(r)-1]
if matchValues(v, q) {
values = append(values, v)
}
}
return values
}
// it does not copy the data
func (a *arena) set(index int, v ...int) {
if a.has(index, v...) {
return
}
a.allocCursor(index)
c := a.cursor(index)
// index can be in pruned range
if c == nil {
return
}
a.allocArena()
*c = a.append(*c, v...)
}
func (a *arena) del(index int, q ...int) {
c := a.cursor(index)
a.clearCursor(c, q...)
a.trim()
}
func (a *arena) prune(from, to int) {
var p int
for _, c := range a.c {
if p+len(c) <= from-a.o {
p += len(c)
continue
}
if p >= to-a.o {
break
}
for i := max(0, from-a.o-p); i < min(len(c), to-a.o-p); i++ {
a.clearCursor(&c[i])
}
p += len(c)
}
for {
if len(a.c) == 0 {
break
}
var used bool
c := a.c[0]
if a.o+len(c) > to {
break
}
for _, ci := range c {
if ci > 0 {
used = true
break
}
}
if used {
break
}
a.o += len(c)
a.p.put(c)
a.c = a.c[1:]
}
for {
if len(a.c) == 0 {
break
}
var used bool
last := len(a.c) - 1
c := a.c[last]
for _, ci := range c {
if ci > 0 {
used = true
break
}
}
if used {
break
}
a.l -= len(c)
a.p.put(c)
a.c = a.c[:last]
}
a.trim()
}